weekend_showcase in 2D Games

I just developed a rudimentary pathfinding AI for... something.
I wonder what this guy is going to look like when he's finished! Maybe a cute little companion follower, or an NPC to escort, or - OW! An enemy?! WHY YOU LITTLE -



I'm sorry, folks! I have deleted my itch.io account, but the Steam version is a work in progress.




 I'm working on new puzzle game with new rules based on Rock Paper Scissors. Or I should say, Fire Water Leaf as the blocks show.
 Character sprite is temporary BTW.

This guy again? How original. This had better not be the final boss fight.


Testing out some dialogue for characters. Stay tuned!

Acid rain! I don't think an umbrella is going to help.
Don't linger in it for too long, or you'll take lasting damage that can't be healed.
Better hope this doesn't get combined with any other platforming hazards, or else -
- Aw, nuts.



Working on an map generation algorithm. Turned out great so far!


Missing a few stuff, but I've got the basic Menu done. Now I'll work on levels and areas to explore.


BOOM.
Experimenting with some new atmospheric effects, including procedurally generated lightning which combines nicely with the tint and darkness effects I've been using already.
Sparkly!
