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Enemy's VFX update

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*Starting working on her cinematic intro*

Someone's back.

A darker environment, but it won't be scary.

Placing some assets on the map in a quick way...

Working on the game design.

Getting this old map prepared for the new owner.

Working on some new mechanics: Elevator 2.0.

It's not that pretty, but it's more dynamic than the previous one.

Bloom does all the lifting on the booster effect here
#ScreenshotSaturday

Overview of new Boss' attacks

Updated with a new Smash Attack!