4 years ago

Bloom does all the lifting on the booster effect here
#ScreenshotSaturday




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Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

More Hyper Drift X! Trying out a flatter road texture. What do you think?

Experimenting with textures in Hyper Drift X. Rainbow Road!

The Knightling Community Pack Has Arrived!

Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!

Learn more 🔽

Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad

Congratulations to our War Thunder quest winners!

The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj

Thank you to everyone who entered!

Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

Congratulations to our INAYAH - Life After Gods quest winners!

The quests may be over, but you can still play the demo at https://bit.ly/playinayah

Learn more 🔽

Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD