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Tried turning MetaHumans into anime inspired characters while keeping Control Rig, Live Link, and GASP fully working.
Inspired by Breath of the Wild, Guilty Gear, and Studio Ghibli.
A fun mix of tech, design and art. 🎨

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That's right, that new first-person 3D wrestling-game-engine we've been developing? Yeah! That was totes gonna become "Wrestle Camp 2 - RetConned", all along: we just had to get a decent-enough variant of it off the ground firstly! And now, we have!

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JadeJohnson: I started designing an island, called "NightJade", where I set a rule stating that I'm never allowed to look at my work as it's being created, and can only use the keyboard to edit it! When it's done, would you love to see it?

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Learned Motion Tracking

The last few months have been really busy. I'm working on 4 different game projects, it's a very hard time. I hope to get some time soon to continue working on Molten Jaw. This is the bike I want to use for the Ride mini-game.