All Posts in CHILL & PLAY / Indie Games Development

Share your creations!

The last couple of months have been tough for the game to develop. Moving to another city, covid disease and other little things that pushed the development a little back.

What's better than one boss? two bosses!!

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New Reaper (is used to collect resources) model in Gedel Escape. Pressed RMB: a laser sight appears, pressing LMB allows you to make a single shot, when clamped, a stream is fired. Add the game to your wishlist using the link https://store.steampowered.com/app/1602970/Gedel_Escape/

As usual, I have ideas for post jam version. One of them is guest boss from my older game, Space Bagel.

That game needs lots of improvement but bosses AI is decent so I could invite one or two bosses to this game.

Here's shot showing the boss:

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New landscape design in Gedel Escape: elevation changes are now clearly felt and some places cannot be reached without a jetpack, I painted the grass in a different color (https://store.steampowered.com/app/1602970/Gedel_Escape/)

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In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

Robz Rush is complete!!!

Here are some shots to celebrate its completion:

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Updated the game page on Steam: changed images, screenshots and videos, changed the description, added gif-animations with the main features of the game, added screens for different languages. How do you like it? https://store.steampowered.com/app/1602970/Gedel_Escape/

I've modified upgrade bars so they start at 0 when player starts a mode. I also have created 2 modes: Survivor and Hunter. 1st shot shows upgrade menu for survivor mode while the 2nd shows for hunter mode.

Details on each mode later.

Medication icons arrived 💊 Add Gedel Escape in wishlist https://store.steampowered.com/app/1602970/Gedel_Escape/