Game
PAPER TANKS

4 years ago

The last couple of months have been tough for the game to develop. Moving to another city, covid disease and other little things that pushed the development a little back.


And finally everything has settled down, so first of all I want to show what I am doing this weekend.



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Demonstration of game development from scratch

Working on characters for dialogues

UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

Paper Burn

📖 Realistic paper burning effect using graph shaders

🔗 https://t.me/unity3den/479

📁 #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

🔗 https://t.me/unity3den/486

📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay