All Posts in Five Nights at Freddy's 4: Ultra Custom Night Community (Official)

Bring on what you got for this community!

update on fnabp 2 cn: both of the modes have been playtested and are possible. fredbear bullshit js needs to be fixed and ill get the next beta ready.

ok so basically the entirety of fnabp 2 cn is complete (i got it done before the og game's v1.1 dropped lmao). unfortunately the game cannot be released cus theres no chica jumpscare rn. for now its her fnaf 3 scare as filler and thats stinky.

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

alright, im gonna say it.

if you havent figured it out from the teasers posted, there's a 2.0 being worked on thats going to take quite a while.

1.0 will still be available to play when 2.0 releases, but you wont be able to use the gj api.

see ya then.

TRTF 2 Classic Recoded v1.1.1

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

Update: now that i have the assets that i need for FNaBP 2 CN (thanks Green Jerry for sending me the mfa of what is done for v1.1) i'm able to put more work into the game.

so far i have the maintenance panel done and now i'm working on cams and allat.

TRTF 2 Classic Recoded v1.1

v1.1.3

This will probably be the last update for a bit unless I find some stupid bugs. Onto the changelog.