game_development in Indie Game Community

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Redemption of the Damned. Devlog 5. The fog.

Fog - is an integral part of the game's plot.
It's especially important to set up its high-quality display at night time, avoid overexposure, not upset the balance of its color and the brightness of the moon.

Zombies: The Beginning of Darkness. The Merchant (O Mercador)

AA-12 the super auto-shotgun in Zombies.

Working on our Demo, our artists and modelers working hard on many props and environmental elements for the Dalamase demo level.

#Indiegame #Indiedev

"Redemption of the Damned" game (release date - Q1 2022). Devlog 4. Icons & indicators.

We are working on icons for weapons and other quick-use items (potion, drinks, food, etc.), statuses, bars.

Which variant do you like more?

https://store.steampowered.com/app/1620420/Redemption_of_the_Dam…

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Take a look at the new Female character for our demo before we implement her in the game's build with a kickass custom 4 hit combo for 1 handed swords.
She even puts on a gnarly face on some of the slashes, can you tell?

#indiedev #indiegame

A quick preview on how I made my graphics...

I inserted dangerous zombies, starving to death, craving flesh and blood. #zombies #flesh #blood #monsters #sfxpack

The greatest adventure is what lies ahead... ✨⚔️✨

#adventuregamefriday #indiegames #indiegamedev #gamedev #indiedev #madewithunreal