game_development in Indie Game Community

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The Ice Cave is looking very nice! :-)

Follow our Game page for more updates:

https://gamejolt.com/games/Lost_in_The_Storm/562040

SKYGRAVE DEVLOG #2

The Hammer And Stake and my plans for the combat system

https://tyler-souza.itch.io/skygrave/devlog/319557/devlog-2

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A new demo of Lost In The Storm has been released recently

Try out our new demo today and give feedback on your experience.

Game page:

https://gamejolt.com/games/Lost_in_The_Storm/562040

I'm going to do "Backrooms 2D"

Do not expect a masterpiece from me, but I will do my best.

There is a lot of work to be done...

(The project may be closed !!!)

https://youtu.be/6qdbhrxCLrI

Here is the first presentation of Eden in a long time. This is version 0.0.20. Everything you see in the video is still subject to change. This is still an early version of the game, remember about that while giving an opinion :)

EDEN - 0.0.20 test
YouTube
https://www.youtube.com/watch?v=6qdbhrxCLrI
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Darkwood-style shadows. Dynamic lights are big part of Lumencraft's atmosphere <3 Took a bit of work, but it's totally worth it.

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The new "Lost In The Storm" demo is finally out!

Try out the free demo today and give feedback on your experience.

Game page:

https://gamejolt.com/games/Lost_in_The_Storm/562040

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#horror #survival DevDiary: blunderbuss.

Europe of 16–17 centuries - a period of wars and revolutions with successes and failures in the development of hand-held firearms and the usage of the weapons from previous centuries, like the blunderbuss.

Zombies now has a new weight system (inventory limit) in the upcoming beta version 1.5.0!

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It's not a Factorio level, but some kind of automation has arrived to Lumencraft XD