game_development in Indie Game Community



#horror DevDiary: 3-barelled pistol.
Advantages of this example of hybrid technology:
- 3 shots are available after each reload;
- significantly increased range;
- more damage due to the longer barrel length.


Collect XP called Kris during your Raksaka Proving to level up on various stats and customize your Kristala gameplay experience. ✨

Hi fellow Devs and Godot enthusiasts!
We have prepared a shot devlog. We are talking about Lumencraft story and technology behind fully destructible terrain. Check it out:



Update: Fixed a few bugs...and Jeb farts now. It's a lot smoother in game than it was in the video recorder :/
Every five seconds, this big dude can pass some gas and slow down his opponents!


New Devlog! Finally, some local multiplayer footage! Still some kinks that have to be worked out, but enjoy the vid!


Update: The LAN score system has improved and I added random respawning! Also fixed an issue where the players can be seen outside the aquarium water. Kinks do still need to be worked out as clearly seen at the end of this footage. But, enjoy nonetheless.
5.0.1 patch released
- Fixed map bug (turn map impossible to finish)
- Added BGFX System (if active all particles will execute, else they will be deleted)
- new NXMI Command : channelTransitionType = [timer, death, orbcheck]
https://www.youtube.com/watch?v=J8UH78-GhzM
I added pong as a second minigame to the phone,you can watch the gameplay from the video.also fixed a bug that prevented players from exiting the computers screen at the storage .


Update 4
The main feature of the update is support for the Carrot Heart SDK.
A bestiary has also been added. It contains information about the enemies and items you met during the game.
Added 2 melee weapons.