game_development in Indie Game Community
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The menu system "skeleton" is now done. First you can see the requirement (Download here https://bit.ly/3D889uQ), and then you can see the system in action. Any suggestions and comments are more than welcome :)
TierGun
And, hello! You are in a tier! In a virtual tier! Relax! Press buttons and aim to target – it is fun! And serious! Game is made in Q Basic 64, with resolution 320 x 200 pixels screen. Game is a tier.
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Ever wondered how levels are build? Today I am building the basic layout for a racing level in Rabbit Rocket Racing. Volume off ;)
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sorry that there were no posts, we were working on a video and a soundtrack!
We are making a game for a jam! You need to make an adventure game in two weeks. We chose hand paint style. So, work in progress =) https://itch.io/jam/senscapejam2022
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pew pew pew
Wishlist and follow!
Steam:
https://store.steampowered.com/app/1928030?utm_source=gamejolt
Linktree:
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The polishing phase continues.
I've been fixing more than just simple bugs though. I've also been putting hints into places where someone might try a solution, correcting artwork or adding something to it, and just generally polishing everything up.
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Hello there! Welcome to Blood Anonymous! I am addicted to blood and I don’t need any intervention.
Join our next session here - bit.ly/DarKnot
#IndieThursday #Creepy #Horror #IndieGame #NewDemo #GameDev #Confessions #AA
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While we are waiting for Food Fight to collect some data and feedback on what should be improved, we are working on our upcoming game "Rabbit Rocket Racing" Today I have been tweaking the new vortexes, a push and pull.