game_development in Indie Game Community

We improved the algorithm of billboard material!
Our new trees are watching you. Calmly, quietly and without panic (they moved after you before) :)
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Loading...How early do you start external testing? There is 8 levels in each World. All of the levels for world 1 is now done, and could in theory be tested without the rockets and the upgrade systems propper in place. Would you start inviting people?
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Loading...Farmers hate us, because they dont want this secret to be leaked! How do you place massive amounts of carrots? You use a sprite shape controller in Unity, and then simply add the carrots to the points of the line, simple!
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Loading...It's #screenshotsaturday ! Here's a pronounced gameplay update. Just added its little structure. Tell me what do you think of the gameplay?
It already has a demo. You can play it now!
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Loading...How do you like to be guided in games? Small unnoticable nudges, or big pointing arrows? We are trying a combination of both so that the racing track is clear for the player, but with options to go off route and enter the faster "danger zone" :D
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There is no difficulty mode for pussies, there are no slow, clumsy zombies, and the average schoolboy will envy the vision of most enemies. Every bush, every fly is dangerous - bit.ly/DarKnot
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Loading...An accident with the background, thought it looked cool so I decided it was worth some footage. Had a lot going on recently, Coma State Eden's still getting improved/worked on when I can manage.
♫:Ben10 (DS)
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Loading...When you heal RIGHT as you’re getting the daylights smacked outta ya😳😅
1You can see the status of enemies and agents, while combating. It shows if there any effect on them from attacks.
#twilightwars #indiegames #gamedev #agents #turnbased #strategy
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