game_development in Indie Game Community

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Talk to the Hand – Devlog #1

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got some rudamentary P2P connection support for my game! all just to support gamepads for online multiplayer menus

(hint hint nudge nudge, gdevelop engine devs! allow starting lobbies and gamepad support natively :D)

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It moves when you don't look #horror #gamedev

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Development Flashback - November 2020

Scene where I tested various aspects of my ray-tracing engine. Today, the engine is used in my game RTG, a sci-fi puzzle/platformer, which is available for wishlists. Check it out!

P.F.2026!

https://store.steampowered.com/app/4032050/RTG

I’m continuing to build out the basics!
(added an inventory, a few items, and a pause menu)

Any thoughts?

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Something is off... #horror #gamedev

Hi! New moodboard!

Shinji Ikoda. He's kinda a bully, but he's got a warm heart

Development Flashback - June 2020

Animation #3 from the beginning of development. This is early test scene for testing actor collisions.

RTG, a sci-fi puzzle/platformer is now almost done and available for wishlists.

https://store.steampowered.com/app/4032050/RTG

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Adding this soon #horror #gamedev

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ROCKTAPUS IS A SPEEDY GUY OMG

RBA 1.0 releases Jan 27th 2026 on Steam, Xbox, and Epic!

#videogames #indiegame #indiegamedev #gamedev #vibes #xbox #steam #roguelite #twinsticks #epicgames