Desarrollo de Videojuegos in PixelArt ESP
So, i made a sprite 4 checkpoints (cuz the toadette level is 2 hard and the Mind and ice level gonna be too long).
wanna ask something, should i use checkpoints like the ones from NSMB(flag+shroom) or checkpoints like the original SMB(no flags).
Okay, im gonna improve it a bit, i hope ya like it(mailtoad caught by the star)
Every place where the crimson arrived is part of my realm.
I'm the Crimson Hunter, and YOU are my prey NOW.
Anima Messorem REBORN 0.1 Will be released soon.
https://drive.google.com/drive/folders/1Evcth5A4C6O9dNQA3LL7Hcfg…
As promised, here are ALL the captain toad sprites(even the chapter 1 cutscene), remember to give credits to yastu and me if ya use it
Random Mario Levels cuz why not(im gonna make it like the SMB1 levels design)
Hi, 2 things, here is a bit of the new sprites/color palette of the ice level and... a discord server to help fangame creators.
Here you can show ideas 4 your fangame and find people who can support you :D.
Why an autoscroller have only 100 (3/7) seconds?
So if ya dont understand, i added a warning + speed up version of the song, saddly game maker is pretty hard to set up that without pitch change.
So, i remade part of the collision system to be more like the original SMB (discord goes brrrrr)
New Background and new color palette + a remix of ice theme soon...