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Almost relaxing boat ride.


Hi everyone! I've tuned the attack animation speed, ensuring a more natural feel. Slower attacks become the norm with the greatsword. Now, timing your strikes, mastering defensive techniques, and reading the flow of combat are more crucial than ever.






Some shots from this game showing Niocs aka Black coins.
These coins will reduce score if taken. Player could remove them by touching them. Player is the coin that is.


Hey everyone!
I'm thrilled to share gameplay moments highlighting some features of my game, such as combat, mini-puzzles, and other interactions.



