Questions in Stupid Polls

Share your polls! (Or questions idk)
Quick lil' question for y'all...
Is final hour too hard?
26 votes Voting finished

#Devruary Day 10: How do you usually plan a game dev project?
I often make checklists and sketches on physical paper and white boards, and I also prototype the game.

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#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me 
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 
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Did you know that this propaganda poster is actually a copy of another propaganda poster, but this time a British one?
Sources:
https://commons.wikimedia.org/wiki/File:30a_Sammlung_Eybl_Gro%C3…
0 votes Voting finished


#Devruary Day 9: What's your favorite part of game dev?
As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
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1@Naim_the_inker
asked in a comment "When did you start Gamejolt and why?"
I thought it was an interesting question, so you can read my answer in the article below 

Not a poll but why is there usually a strong bias towards the first option of a poll?


#Devruary Day 8: What engine are you using in your current game?
I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2
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