Goblin Game Dev Posts in Thrall of Time Games Community
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Watering Cans can now be filled at water sources and deplete on use!
Also they no longer stack and their capacity is based on their item Quality.
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Huh, adding the self exception so you can move a building part [a bit] into where it previously was turned out to be real simple.
So Building move is done?
I'm thinking I only want it for buildings though, not for all structures/devices
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Ok, Moving Doors on Houses is done I think. Even got a nice error wiggle, to let you know you can't move a door off a wall.
Next I need to finish reworking the ground check so I can let you move Furniture. Think I'll just make you need a free valid space.
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