All Posts in Unreal Engine

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Another screenshot from the game I'm working on.

This time I couldn't get the lighting & perspective to match the reference pic.

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This this makes me incredibly happy

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I hope you're all doing well and looking forward to a well-deserved weekend. Today's devlog is short regarding text, but to make up for that, it contains a video ;) We talk about exploration, tower building, and our swanky new town. Article below!

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I've been jamming! This is PHOTOCHRONOGRAMMETRY, my entry for this year's Epic MegaJam using Unreal Engine 5 + RealityScan.

It's a small prototype, but I'm really proud:
https://frycandle.itch.io/photochronogrammetry

(will be uploading this to Game Jolt after the jam)

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Zra Stories - Early Gameplay Preview.

PC Test Build is OUT NOW FOR EVERYONE!

#mw2 #MWII #cod

HEY! Today is my SPAWNDAY! I joined gamejolt 4 years ago, and now I create games and share them on it ! I hope I can keep it up for a long time :) #spawnday

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UE5 is a pain to work with, especially when handling C++ classes. Just a few hours ago, it couldn't find its target build file preventing me from even opening the editor.

Anyway, here's some pretty orbiting particles.

The Afton's Register FINAL Trailer
Hide, Espace, Run, Get down.-Support the game here:https://gamejolt.com/games/TAR1/829266-Trailer Music: https://www.youtube.com/watch?v=qAXYRqZQLKk-Official...
https://www.youtube.com/watch?v=nRRgUH_81_8