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some new features

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🎮 Join Our First-Ever GameJam !

A GameJam is a fun, time-limited event where creators of all skill levels come together to make a video game from scratch — don’t worry, it’s more about creativity than perfection !

to participate

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AI Update

They now have proper brake and reverse lights

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Overview of the aiming & shooting system in Lobo:

1️⃣ No target: Stronger blur effect

2️⃣ Target out of range: Red distance indicator + focus

3️⃣ Target in range: Crosshair UI animates & distance indicator turns white

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https://www.youtube.com/watch?v=RYfEKmM13ZE
https://www.youtube.com/watch?v=RYfEKmM13ZE
https://www.youtube.com/watch?v=RYfEKmM13ZE

I found the Latest Five Nights at Freddy`s : Witness Build (Not Completed and very buggy). The build is a couple of months old. Would you like to play it?

  41 votes Voting finished

Glad to announce Five Nights at Freddy`s Lost 1.5 GB worth of useless assets. Might be lower after the demo releases.

Announcement:

WE HEIST TOO is for Sale in Gamejolt!

+ A gamejot exclusive sale (20% off) until 5th October is taking place - grab it while it's hot!

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PressKit Release: https://drive.google.com/file/d/1P7PAda7IOqJIoQSwZaegnUk22skIciD…

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Designed a custom crosshair UI for Lobo from scratch! Created in Illustrator and fully implemented into Unreal Engine. 🎯 Watch as it goes from concept to in-game functionality! #GameDev #UIDesign #IndieDev