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Waking Up Cutscene - Behind The Scenes | Five Nights at Freddy`s : Witness

400! Yay!

new wip. optimized the project even more, made new plants. improved the postprocess. more design for the house.
about my condition-- terrible
turns out i have autism with a high degree of masking. i literally get tired of socializing

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"i'm a programmer"

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🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.

We promised, we delivered.

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In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫

The Elevator Didn't Do Elevator Stuff

(Coming Soon)

Here she is ingame | Five Nights at Freddy`s : Witness

here's the neighbor's house!

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Welcome to UE4's Chaos Physics

where frame rate affects vehicle handling, grip & speed