All Posts in Unreal Engine

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Village House

House W.I.P

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I am very proud of this sound design

Julie - Our protagonist

Low, Medium, High, Epic, Cinematic

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I made an Ogre as a custom MetaHuman, but in the Zelda: Breath of the Wild style.
Made with Polyhammer, Blender, Substance Painter, and Unreal Engine 5.

E3 Museum W.I.P

W.I.P

Some UI mockups

GREAT NEWS EVERYONE!!!

The prototype is (kinda) OFFICIALLY FINISHED!

Now, we're moving into the DECORATION PHASE!

Expect less Teasers, but FAR BETTER ONES!

#darkthreads #indiegame #indie #horrorgame #scifi #horror