All Posts in Unreal Engine

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George really dislikes it when people don't turn off the lights after themselves (the George model is not mine and is used as a placeholder)

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Working hard 💪💪🔥

#Devruary Day 10: What's your least favorite part of game dev?

Ngl, although I can do it, coding is the least enjoyable part of game dev to me

Even with visual scripting tools it can be hard... Pictured some code from my game Rivet

1.7.2 is out 🔥
- Bug Fix : If we started the battle before the units reappeared, they had no AI and didn't move ✅
- Added : A statistics system to view the number of battles, units deployed etc.. (reset from this version)✅

https://gamejolt.com/games/battlesimulator/862134

YAY!
160 FOLLOWERS! 🎉

#Devuary #wip #horror #indiegame #scifi

Another teaser image for one of the places you'll visit!

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Inspired by The Last of Us, Lobo uses gates as progression. Some open only when all lanterns along a path are lit, others are tied to undead guardians. A small valley, packed with lore and history.

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New Boons, New abilities, redesign all menus

Free Balladrion demo on STEAM:

https://store.steampowered.com/app/3756740/Balladrion/

What do you guys think about adding a shed to Prototype Revived! If you want more information on the game be sure to join the discord! https://discord.com/invite/mgHkB53Et7

lol toys
(it's 3d lol)