Tutorials/Help in Unreal Engine

Share your creations!

I'm looking for an #UnrealEngine Dev to Help me with an upcoming Demo for a game that I'm working on. Who knows someone/would like to help me. Please feel free to send me a friend request or comment to share details :)
#ue #ue4 #unreal #engine #help #dev

I made a video with tips on keeping your UE Blueprints clean.
So if you're tired of your project looking like Spaghetti, check it out!

https://youtu.be/4D5UfHZx_qU

15 Tips for Clean and Tidy Blueprints - Unreal Engine
Being able to keep your Blueprints clean and tidy is a very important skill to have as a game developer using Unreal Engine.In this video I will give you 15 ...
https://www.youtube.com/watch?v=4D5UfHZx_qU

I've been playing around with mixing 2D Sprites and 3D background in Unreal Engine a lot recently and put together a tutorial!

I'm also using these settings as a base to make a side scrolling beat 'em up.

https://youtu.be/-xLl1PLPGS0

2D Sprites in 3D World with Unreal Engine [HD-2D]
It is not very well known, but with Unreal Engine you can create great looking 2D/3D Hybrid games.This is a technique made famous by games such as Octopath T...
https://www.youtube.com/watch?v=-xLl1PLPGS0
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2nd issue.

My Landscape hole's collision is misaligned.

I will attach images of where the hole is in the article.

EDIT: Solved

See Article For the Solution.

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Hello!

Recently i started to notice that my Field of view is affecting LODs.

I did toggle 'Set Use Field Of View for LOD' in camera options but it was of no use.

This is my 1st issue. Does any one know a fix for this or a workaround?

guys how does meta human work?

Ok i know ive already asked this but its super important to me, i've had an idea for a fnaf fan game for years and i really wanna start working on it but i need help, i need like tips to help me get started, for reference i use unreal engine 4.

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.

I really need some help figuring out how to design maps in Unreal Engine! If anyone could give me some guidance, it would be much appreciated. (I'm talking small maps for a multiplayer game). Thanks!

How are Epic Games and AWS collaborating to help developers of all shapes and sizes build, run, and grow amazing games? We’ve worked together to add support for AWS Graviton2-based instances in Unreal Engine. Read the blog:

https://aws.amazon.com/cn/blogs/gametech/compiling-unreal-engine…