Work in Progress in Unreal Engine

Share your creations!

Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while

New models

Flashlight, Fuse and Key

#helloneighbor #3D #blender

Fun fact About Five Nights at Freddy`s : Witness

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Hi ! Here are the first images of the dungeon with enemies and spells! There's still a lot of work to be done on the visual and sound aspects, but the project is progressing well

First post! I am currently working on a cozy game inspired by the Smoky Mountains and dove into learning some of the foliage and terrain tools available in Unreal

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now reactor and decoder remains

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Waking Up Cutscene - Behind The Scenes | Five Nights at Freddy`s : Witness

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"i'm a programmer"

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🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.

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In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫