Work in Progress in Unreal Engine

Share your creations!

Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
Fun fact About Five Nights at Freddy`s : Witness

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First post! I am currently working on a cozy game inspired by the Smoky Mountains and dove into learning some of the foliage and terrain tools available in Unreal

Loading...Waking Up Cutscene - Behind The Scenes | Five Nights at Freddy`s : Witness

Loading...🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.

Loading...In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫

























