Work in Progress in Unreal Engine

Share your creations!

Loading...Post Processing Effect | Five Nights at Freddy's : Witness
NOTE: FOOTAGE WAS TAKEN IN LOW GRAPHICS

Loading...Heads up everyone! A new small patch is out now!

Loading...Hey, here is our new devlog !
Steam : https://store.steampowered.com/app/2936470/A_Fistful_Of_Yankees/
DΓ©mo : https://store.steampowered.com/app/3196630/A_Fistful_Of_Yankees_β¦




Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!
Here's some kind of "dimensional rift"!
Super easy to setup using Unreals built in material function!
STEAM DEMO COMING EARLY 2025!
#OneMoreExperiment_Game

Loading...UPDATE : Added footstep sound, damage and death, ring loss on damage, and uhh, uhhhhhh...i forgot what else (ig that's all)

Loading...i started working on hand to hand combat... Suplex WIP
so far i added the default combo for the ground and the forward/backward attacks for both ground and air, i wanna add the default combo for the air and also many delayed combos

















