Work in Progress in Unreal Engine

Share your creations!

Village House

House W.I.P

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I am very proud of this sound design

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I made an Ogre as a custom MetaHuman, but in the Zelda: Breath of the Wild style.
Made with Polyhammer, Blender, Substance Painter, and Unreal Engine 5.

E3 Museum W.I.P

W.I.P

Some UI mockups

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i am very proud of this (might add sound later)

The Mystery Reveals Itself | Five Nights At Freddy's: Witness

Hope you're all having a nice day.

#WIPWednesday