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Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine 💻

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Finally bringing the player character to life!
In this quick video, I’m showcasing the first implementation of the actual character model, complete with clothes and gear using the inventory and equipment system.
Exciting to see things coming together!

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I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay. 

How William Afton REALLY looks like without the coma shaders | Five Nights at Freddy's : Witness

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🕵️‍♂️ Shi’s Transmission: Shadows Never Rest

In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal.

🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/

Timepod Express - A race against time at Game Jam Studio M 2023

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Hi ! I had to make a game following the theme "Sci-fi Christmas", so I thought "What if I make a Papers, Please like but with an AI made by Santa to verify if a child should have a gift ?" So, here Santa's AI Assistant !

The artstyle concept inspiration pictures for the interior world of We Heist Too

Can you draw some parallels to the full game? :)
https://gamejolt.com/games/weheisttoo/787894

The sky burns with autumn’s glow… but something watches from the shadows.

Welcome to the Unreal Engine community on Game Jolt!

The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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