developers in Castlevania






Good morning, I just uploaded a Devlog video showing Richter's Multiplayer and movement.
As I said before, I plan to make a Castlevania fan game based on the Metroidvania games in the series, so many abilities will be unlockable or nerfed initially.


Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday



I've decided to overhaul the combat as I find the old one too button mashy. This time you can swap between 4 weapons. Each weapon type has its own advantages and damage type (Blunt, Pierce, Slash). What do you guys think?
After a hard work finally done. an HD and Remix support for CastleVania remake in unity.
Youtube:
Download:
