All Posts in Construct Devs

Acid rain! I don't think an umbrella is going to help.
Don't linger in it for too long, or you'll take lasting damage that can't be healed.
Better hope this doesn't get combined with any other platforming hazards, or else -
- Aw, nuts.

BOOM.
Experimenting with some new atmospheric effects, including procedurally generated lightning which combines nicely with the tint and darkness effects I've been using already.
Sparkly!



https://gamejolt.com/games/TASP/717259
I just published a playable SNAPSHOT (less than a pre-alpha) of my upcoming game The All Seeing People
go give it some love, please!
(video kinda outdated, game contains more stuff!)
A walkthru for level62.
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Game on Apple iOS: https://apps.apple.com/app/special-agent-cyberduck/id1556373885
Game on Android: https://play.google.com/store/apps/details?id=com.funbit.cyberdu…


















I finally decided to stop being greedy and make this racing game available for FREE to everyone. For me developing in Construct 3 was a long wait. But now I must move on to other tools. Thank you!
Gameplay of my project
https://www.youtube.com/watch?v=PAOPMQ1luCs

A walkthru for level13. Pay attention to Help-bot's useful tip on this level.
This walkthru may show the location of hostages, but does it reveal everything to be found on this level...? What do you think?
















Something large this way comes...
Development on Chapter 7 - the FINAL chapter - has begun.
