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Rejoice! The jankiest puzzle in the game has been re-done.

It's still a little fiddly, but now the boulder's less likely to do screwy things like get stuck on a platform, or teleport you to the side on touch.

There's something off about this room.

Almost as if we've entered a new dimension - a THIRD dimension.

Anyway, Construct 3 has had 3D features for a while and I decided to play with them a little. What do you think? Cool effect? Too jarring?

Happy New Year!

It's been a while since I last posted, but I've still been hard at work with the first chapter of Kodon's story.

And to show for it, we have this stylish fellow - he may be slippery, but he's no match for Kodon's homing shot!

Egad, what's with all the enemies popping out of the walls lately? Can't you all just sit out in the open like proper gentlemen?

Linux/Steam Deck support (v2.1.1)