Fangame / Mods in DELTARUNE

It conforms to the reflection.

Hello, and welcome to Deltaswap: LemonLime!

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I've been reworking the battle system recently and thought I'd give you all a preview! Here's a rundown on what's new:

- Removed TP (it'll still be used in dark worlds)

- Added an ITEM menu

- Made slight tweaks to the enemy code

https://youtu.be/y1JOCVAHmEI

Check out our demo trailer premiere!

Dropping at 12:30 Pacific standard time!

https://youtu.be/y1JOCVAHmEI
Looking for a twist on the classic that you have learned to love? Then look no further with "MILES MECHANICAL MAYHEM!!" a new retelling of Deltarune chapter ...
https://youtu.be/y1JOCVAHmEI

*Causally swaps your battle menu.

SOMETHING [NEW] will happen on [S C R A T C H]...

We are proud to announce our release date for the

#MilesMechanicalMayhem Demo! See you soon! :)

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I don't think the breathing animation is working...

Room 2 sneak peek!

The new patch for FAUXTALE (or, as I call it, the Graphics Update), has finished development!

Now all that's left is to begin the lengthy export process...

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Eng: Working inventory and updated attack with mini Spamptons (btw CP is Collision Points)

Рус: Рабочий инвентарь и обновлённая атака с мини Спамптонами (кста, CP это Collision Points (Очки столкновения))