All Posts in five nights whit powerpoint

hola mundo aqui pongan sus juegos


WalkaThon Open World Game Engine - Official JadeJohnson Games Expansion Test:
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Introducing, our 2.5D "WalkaThon Game Engine", which uses 2D background-sprites, and 3D forground models! Although not shown here, it also supports SNES-like Mode7 Paralax Scrolling!
And yes, this all, still works, in PowerPoint!
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Endless Ocean - Luminous - For Nintendo Switch - But Its HUD (Heads Up Display) Is Made In PowerPoint:
This was a fun little ProJect to pull off!
1 vote Voting finished


The Brand-New Overhauled Engine-Demo Is Finally Here!
This November, we shall add full support for foreground and background, ... ANIMATIONS! No more clunkily slow PowerPoint Animation-Pane, We'll have finally migrated it to the game-logic itself!
1 vote Voting finished


PowerPoint Open World Location Based Memory ReCall And Manual Animation Activation Test:
In this new engine, you can also press TAB either fifteen times to play or pause the back layer; or eighteen to toggle the front; as shown with the back-layer here!
1 vote Voting finished


We've done it! We've finished the base-code! This was just a test to see how well it worked, and wow, isn't it perfect or what?!
Now it's finally time to flesh-out the game-world for the new demo-build!
PS: Super Street Fighter II: Claw Stage nostalgia?
1 vote Voting finished


A basic yet cool energy-surge-animation, also made using our new engine; the base-code is near completion! Once it's finished, we'll be able to start working on the new demo!
Rest in peace, Akira Toriyama.
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Trust us: we may be making this game's new open-world animation-engine far more powerful than it might need to be, but hey: you can't argue with these results, eh? And yes, this is STILL PowerPoint!
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Here's some much smoother gameplay!
1 vote Voting finished


Players will be able to customise the appearances of all the enemies in the entire game, including Mister (Or Missus) Big! In addition, opponents may feature up to a six-hit shield before dying themselves, getting harder the more you play!
1 vote Voting finished