showoffyourwork in GameDev
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๐ฅ Hereโs a sneak peek at Roxieโs weapon, a sharp spear!
๐ก๏ธ Perfect for her tricky tactics in battle!
๐ฎ #Steam Wishlist for more:
https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Roxie #3D #Design #Strategy #SciFi #IndieGame #GameDev #IndieDev #Space #Adventure
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๐๐ปโโ๏ธ Roxie's hair design is styled to show off her spicy personality in StarMetal Crusaders.
๐ What do you think?
โ
#Steam Wishlist:
https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Roxie #3D #Design #Strategy #SciFi #IndieGame #GameDev #IndieDev #Space #Adventure
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Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.
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The Slime has got NEW animations!
The Slime has got NEW animations when he jumps and now he also reacts when he falls longer.
ย 19 votes Voting finished
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๐๏ธ Take a close look at Roxieโs face in #StarMetal Crusaders!
โจ Weโve paid extra attention to every detail to bring her character to life!
๐ฎ #Steam Wishlist for more:
https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Roxie #3D #Design #SciFi #IndieGame #GameDev #IndieDev
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๐ Join the thrilling quest for dominance in StarMetal Crusaders!
๐ง We're currently working on improving the upgrade indicators to enhance your gaming experience!
โ
#Steam Wishlist:
https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Strategy #SciFi #IndieGame #GameDev #IndieDev
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๐ From tactical strikes to planet attacks, orbital strike radar feature in #StarMetal Crusaders brings devastating power to your commands!
โ
#Steam Wishlist:
https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Strategy #SciFi #IndieGame #GameDev #IndieDev #Space #Adventure
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----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixeยดs |-------
- Menu Movement fixed
I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!