Show & Tell in Game Dev

Post GameDev things!






















Finished The Reference Art for Otto! for my Planned Mascot Horror Game! (and WIP on his Model)


Steve (based on second image drawing i did)
Hmm. Attack movement (for spells) set attacks to use if runSysTimer mod 10 == 0, instead of the if alreadyHit == false, to run the collision code.
Seems to work I should probably experiment to see how infrequent I can be with the trigger.


















FOURTEENTH DEVLOG ABOUT THE DEVELOPMENT

I started a new roleplaying forum.





i'm trying to make a copy of slender man to practice.