Show & Tell in Game Dev

Post GameDev things!
Loading...

- We're going to hunt a couple of birds and...

-

- Ups, oh no!

The Vaults in POPGOES Evergreen were overhauled in mid-2023 to be simpler, scarier, more realistic, and more familiar for FNAF fans. Prior to this change, they each functioned a bit like complex, 360-degree escape rooms. (2022-2023) (ARTICLE)

Hey, sorry I haven't posted in a while, i took a bit of a break working on the game because i started to get pretty burnt out, but I'm back working on it now, and you can (maybe) expect a demo within the coming months.

https://gamejolt.com/games/the_image_of_none/777815

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:

A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)

Finally added grass mode to my tree generator, just to simplify my life 😅

check out the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Loading...

#GrottoEscape DEMO PROTO 0.26.0 AVAILABLE

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

Grotto Escape will be released in March 2026 on Steam.

Watch a WIP Gameplay 20260310

Loading...

Main Menu Finished!

Loading...

Adding a new plant & some achievements to my game.
#indiegame #gamedev #videogames