Design in GameMaker

Share your creations!


Some more basic-attack visuals (melee/ranged) for my co-op roguelite arena, various weapons have their own special effects, and with more designs on the way!




Today I want to show you the life-based system conquest.


Human puzzle courtesy of the remote grenade .















































Dishop is getting ready to surprise you! šš



Enemies lurk in the shadows of the sewers, awaiting their moment to strike.ššŖ


Dishop is a survival FPS that combines frantic action, stealth, and resource management, with a strong emphasis on interactivity.


The new Perspective was kinda weird to put together but I have a working method now. Above ground will take a bit more time.
Oh and you can push stuff now.