All Posts in GameMaker Studio 2

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For day 133 of coding, I finished 1/3rd of the final video of Shaun Spalding's action RPG tutorial

I've made a title screen that crawls in. This video also introduces the West Brothers

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For day 132 of coding, I fixed up the boomerang code

Earlier, I've noticed that the boomerang didn't pull in collectibles. With the fix, it now grabs them 😁

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On day 131 of coding, I gave the shop items shadows and made them float

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For day 130 of coding, I made a boomerang weapon in the action RPG tutorial project.

This works and looks better than when I made one in the platformer tutorial project 😄

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For day 129 of coding, I fixed the hook item.

There was an issue where the hook would pull the player too close to the hookable object. Now the hook pulls the player just short of colliding with the object

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For day 128 of coding, I made a different tile collision layer.

The purpose of this second layer is to allow projectiles to pass over certain parts of the background like water and pits

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Watched 1up Indie's tutorial on bullet time for day 127 of coding

I utilized what I've learned from the tutorial to implement a way to toggle a slowdown of enemy speed

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Finished 1up Indie's tutorial on click buttons for day 126 of coding

I made a button object that has borders highlighted when the mouse is over it. It also changes when you click the button

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Finished 1up Indie's tutorial on animated tiles for day 125 of coding

The lights at the top are made using an animated tileset

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Finished the 50th video of Shaun Spalding's action RPG tutorial

A pause menu has been implemented to allow the functions presented in this video