All Posts in GameMaker Studio 2

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For 1266 of coding, I've found why there wasn't any damage collision with the green dragon, I'll also have to look into not being trapped in a object from the knockback

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For day 1265 of coding, I've noticed that the green dragon doesn't have any collision. So far I have not found out why that is

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For day 1264 of coding; in order to remove the stuttering, I made the not seen condition be based on a circle collision instead of the initial triangle collision

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For day 1263 of coding, there is some stuttering at specific points of interaction that I'm working on correcting. No progress so far unfortunately

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For day 1262 of coding; for setting direction, I've tried a simpler approach of rounding. It seems to be working better than before