All Posts in GameMaker Studio 2

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For day 1273 of coding, I've noticed that some of the code used for the debug display is using "magic numbers." I've been replacing those numbers with variables that will represent them

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For day 1272 of coding, I am putting some of the debug display into separate functions for better organization

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For day 1271 of coding, I got the x/y coordinate display to work without crashing the game

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For day 1270 of coding; I was attempting to have a display show the x/y coordinates above some of the characters, but there's something causing the game to crash when I toggle the debug

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For day 1269 of coding; while investigating the code, I did a test to see if the same result would occur with tile collisions. The answer so far is no