All Posts in GameMaker Studio 2

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Loading...For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

Loading...For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

Loading...For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

Loading...For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

Loading...For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
