general in GameMaker Studio 2


Loading...For day 1115 of coding, I am currently working on having the interaction create dialog boxes for things like signs or other characters. Nothing to show yet still unfortunately

Loading...For day 1114 of coding; nothing to show yet, but I'm working on a new player state that involves reading and talking

Loading...For day 1113 of coding, I gave the dragon collision and a shadow. I've also made a wooden sign with collision as well

Loading...For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.
Dragon is by @SubterraneanExhibit ![]()

Loading...For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction

Loading...For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks

Loading...For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them

Loading...For day 1108 of coding, I've given more space between the clouds. It does look a lot better. Less is more indeed

Loading...For day 1107 of coding, I've put in the depth sorting for the big rocks with some adjustments to what y position to make the calculations from

Loading...For day 1106 of coding, I've further adjusted the shadow's speed and transparency




