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Destroy certain destructible boxes with bombs and you just might find loot!💎

Today's progress includes...roughing in character creation, roughing in treasure chests, beginning environmental elements, adding info to the pause features, and adding info to the various databases (items, charms, etc.).

Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !

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Yes! The First BETA is available now! We have now three absolutely playable levels! The four spells and another four if you wanna use cheats console.

Oh yeah! Paul! You will lose soon!

You can now download this masterpiece here or:

https://github.com/xolatgames/Mark-versus-Paul

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Yes, I am a godot engine expert.

It's time for another Monthly Update on The Last Root's development!

Before reading we'd appreciate it if you followed us on.......

Steam - https://store.steampowered.com/app/2343370/The_Last_Root/

Twitter - https://twitter.com/holographicquad

(OPEN)  

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Full walktrough on my YT channel https://www.youtube.com/watch?v=iU_WsUrROZA

roguelike "Vendetta" gameplay (version 1.3)
roguelike "Vendetta" gameplay (version 1.3) made by fusion studio
https://www.youtube.com/watch?v=iU_WsUrROZA
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The graveyard is most wonderful level of this game! Yet...

We already have: The prestory level, the forest level, and that same graveyard!

You can now download it here or on:

https://github.com/xolatgames/Mark-versus-Paul

And don't forget star it! Follow and... anything else!

Items can be gotten, and you can see what you got. Also got the PC base fixed so he's proportional and looks human. Next I'm either going to tackle character creation or quest mechanics. Probably character creation because I already started that...

Inventory is basically up and running. I have a weird obsession with pause menus, I think, like I have to get them done as soon as possible. Which means stats, inventory, save/load, settings, all the fun* stuff