All Posts in Godot

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My game, Troglofauna, is officially releasing TOMMORROW on October 6th!!

Everything going very smoothly
Engine getting more visual updates than technical so it means the full game coding work will begin soon!
Even made almost 20 attack concepts! Well I kinda got my attack making inspiration back



...starts in a week.
https://itch.io/jam/senscapejam2024
This year it's any engine! So we'll be on Godot.


Working hard making backend code, so I can add more systems to my game.
(Made this for fun.)


This wind sway shader from godotshaders adds so much life with so little effort!


(Old footage unfortunately)
Made a tweak to the jumping (so the player lands where they jumped from) and added the jumping animation
(Next up is attacking)




Rebooted the project using Godot!