All Posts in Godot

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My game, Troglofauna, is officially releasing TOMMORROW on October 6th!!

Everything going very smoothly
Engine getting more visual updates than technical so it means the full game coding work will begin soon!
Even made almost 20 attack concepts! Well I kinda got my attack making inspiration back

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Working on adding new planter variations with different colors and shapes.

What style should we add next?

THE LEGENDARY SENSCAPE'S JAM

...starts in a week.

https://itch.io/jam/senscapejam2024

This year it's any engine! So we'll be on Godot.

It will be hard, it will be painful, it will be fun!

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Working hard making backend code, so I can add more systems to my game.
(Made this for fun.)

Are they the same xD? #GameDev #Art #PixelArt

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This wind sway shader from godotshaders adds so much life with so little effort!

Again!! Thank youuu for support me this month :) #GameDev #Art #PixelArt

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(Old footage unfortunately)
Made a tweak to the jumping (so the player lands where they jumped from) and added the jumping animation

(Next up is attacking)

Rebooted the project using Godot!