All Posts in Godot

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Let's try to make a classic point and click adventure for jam this time! 2D background and 3D character seem to work.

Of course, these are all placeholders. The model is from an old project, and the background is free from the Internet.

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New animation level! #GameDev #Art #PixelArt

I worked a bit on the dialogue system. There's a lot more work to do, but this works fine for the prototype I think. #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine

After many years I've finally done it... Doubles Matches

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I think my third-person camera and player controller is done. 👀 Now I can finally move on to the next functionality to implement!

Hello everyone! We are a Fazbear Quest Development Team, and we making our first game titled «Fazbear Quest: Aftershow». So, we need some people's in our team!

List of needed vacations:

•Coder (any 3d engine)

•3d model maker

•2d artist

•Animator

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working on godot test project

trying my hardest to learn actual coding

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Another course complete. this one is a real time strategy game. This time I twicked one of the sprite to make it look like a ninja if you can see xp

#Godot #Godotengine #Godot4 #gamedev #devlog

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Just a quick update, still following the tutorials from Zenva courses, this one is like the one before but did in GDscript, realizing making it in c# was an overkill ^^;

#godot #godotengine #godot4 #gamedev #devlog

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