All Posts in Godot
Having some struggles, but the intro cutscene is making progress!
Area of effect
https://youtu.be/EG7oJn8i9Bk
This week we released our colony sim, Sprite's Honor! in early access on #Steam! Help a troop of fairy scouts find a way home from a remote island. Gather resources, farm seedling critters, explore, customize, discover, and befriend your fellow scouts!
Currently working on a version 2.0 of my game, Triad Tactics, a rock-paper-scissor PC game: modifying the graphics a bit, as well as, adding new features for a better player experience.
Trying to make things better...
Since we are now happy Godot users, we have the ability to compile games for the browser
If you like puzzles, here is an online version of the game "Fox and Geese"
https://gamejolt.com/games/Night_Of_All_Stalkers/938894
Be sure to write your score, let's see if someone can beat mine 👀
Which mode would prefer to see on the ASaF remaster demo/beta?
This is how the menu is looking right now, let me know what do you think about it!
I've to remake the entire map couse Godot wanted to shat on its own pants and crash it's self when I was trying to set the bake path of the occlusion culling, 10/10 engine
On the mechanics poll, it where a draw, so, I'll be putting those two winners mechanics and there you could vote which one from those two you prefer!