Show Your Work! in Godot

Share your creations!

Here's the "Official Demo Trailer" for Pitch Black! https://youtu.be/_FkC7txsED8?si=XU8zusnMHY44Efpw

Pitch Black - Official Demo Trailer
Demo Release: Early 2024I hope you enjoyed the "official" first trailer for Pitch Black.I've been struggling with getting work done lately, but I'm starting ...
https://www.youtube.com/watch?v=_FkC7txsED8
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We are currently working on the next in game area - The grasslands!

Here is a look at the WIP sneak mechanic that will be unlocked here.

#screenshotsaturday

Devlog 16: I'm finally having fun with it!

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Uga! Uga! (endless runner prototype)

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Fire effect in #godot

hey i kinda like blacked out for 10 months thats my bad but look at this cool elevator (4k ultra hd raytracing graphics)

My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !

It includes :

- An updated logo

- A new example project that can be used as a reference for your project

- Quite a few changes that make the code better.

Go check the Github!

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Working on a new project! Really struggling with game design and trying to figure out how to put all these pieces together.

The general idea is that it's a roguelike where a killer clown escapes from hell

(VERY early in development obviously!)

Shadow freddy is here

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.