Game
Balls n' Stars 2

2 years ago

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.




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Adding breakable physics objects to the mix, because I feel like it

Nah, this could be good for elaborate stage layouts, I dunno

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working

Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

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Finally done with the fourth island, so time to work on the UI once again.

Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. 🏝️🍂

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

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It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects