Game
Balls n' Stars 2

2 years ago

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.




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I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Adding breakable physics objects to the mix, because I feel like it

Nah, this could be good for elaborate stage layouts, I dunno

Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. 🏝️🍂

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.

I'll work on the Controls screen later on.