Game
Balls n' Stars 2

2 years ago

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.




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Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.

And yes, the fourth island is themed after autumn / fall.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2

This is where you can learn more about many stuff you found throughout the game

Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.

I'll work on the Controls screen later on.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working