Game
Balls n' Stars 2

2 years ago

Gonna keep it simple by posting GIFs on the rework.

Anyway, gosh, I'm quite surprised by the fact that how easy it is to reimplement the launching mechanic here in Godot.

I better keep this game pumping.




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It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. 🏝️🍂

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Demo update ver. 0.2.0 is up!

Now, you can try out the new aiming system! There are also some new sound effects.

Download demo here: https://gamejolt.com/games/ballsnstars2/721902

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!