Battle Mode - Updates in Kristal: Battle Mode

Don't be afraid! Make your battle known.


Mini Status Update 2
Added a special "Shayy" easter egg. If you have Shayy in your party, upon encountering Toriel, "Punch Card", a Shayy Megalovania will play, and the background will change.
(Go to 00:24 for the fight)
The music is an absolute banger.


FINAL UPDATE BEFORE DELTARUNE CH3 & 4
Fully customized the Save Menu, as well as made it more Undertale-esqe.
Added CRIT hits, dealing 1.25 damage for single reticle weapons.
Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)
RELEASE DATE (OUTDATED)
V1.0.0 will be released on JUNE 20th
If you are interested in playtesting, you must have Discord so we can create a Tester Group chat.
You cannot be a playtester if you do not have Discord.


June 1st Mini Status Update 2
An Earthbound weapon has been added for all four main Earthbound character, and they are available via the
Ruins Rift Shoppe.
Read below for more details on the weapons.


June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.


Loox has been added into the game, and I'm also working on a single room for hardmode enemies.


Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.


Final Devlog before Deltarune Ch3/4
Read below as I will be explaining what is left before I release 1.0.0.
I have a leg injury, and its causing me significant pain.
Kristal: Battle Mode will still be worked on, but there will be less progress until I can fully focus.
(I have weak muscles in my left leg, making it very easy to pull/tear a muscle.)


New Multi Party Battle BG!
I figured since the Multi Party Battle System uses Rude Buster as the music, and changes the Battle Box to dark green, I might as well make a Delta Rune BG.