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Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.
This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.
Mini Status Update 2
Added a special "Shayy" easter egg. If you have Shayy in your party, upon encountering Toriel, "Punch Card", a Shayy Megalovania will play, and the background will change.
(Go to 00:24 for the fight)
The music is an absolute banger.
Battle Buttons have been slightly redone to fit the new Battle UI.
I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.
Omfg, I used the Punch Card exploit when entering Lilliput Steps and FINALLY managed to get up this ledge.
FUCK, this was worth it.
This will be the new thumbnail for Kristal Battle Mode.
Took me 3 hours, but DAMN was it worth it.
Loox has been added into the game, and I'm also working on a single room for hardmode enemies.
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
I made a new spell system for the Deltatale Library. Pressing down while over the ACT button switches you to the SKILL button, and up to switch back.
The battle theme, LOVEstruck, is an official OST and replaces Rude Buster.
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