Game
KRISTAL: Battle Mode


1 month ago

Loox has been added into the game, and I'm also working on a single room for hardmode enemies.




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Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.

Battle Buttons have been slightly redone to fit the new Battle UI.

I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.

Finally, I beat Deltatraveler Genocide Paula at LV 1. Here are the equips:

Kris - Antique Knife, Old Tutu

Noelle - Antique Knife, Old Tutu

Susie - Chocolate Candy, Blood Bandana

For some reason, healing items also give DEF and ATK if forced in equip slots

FINAL UPDATE BEFORE DELTARUNE CH3 & 4

Fully customized the Save Menu, as well as made it more Undertale-esqe.

Added CRIT hits, dealing 1.25 damage for single reticle weapons.

Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)

June 1st Mini Status Update

The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.

CONNECTION LOST - Deltarune Pixel Art

- Made in Aseprite - Made by @PKMNTrainerZion (Me)

Mini Status Update 5

After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.

Anyway:

- Added working Single reticle weapons critical hits

- Added low HP and DOWN colors for Multi/Single Battles.

Deltarune Chapter 1 ending

Art - @PKMNTrainerZion (Me)

Took me about an hour to make this.

Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.

This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.

This will be the new thumbnail for Kristal Battle Mode.

Took me 3 hours, but DAMN was it worth it.