show_and_tell in Metroidvanias

Share your creations!
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I tried to make a better version of the "new area" intro sequence, what do you think?
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Wishlist Mainasutto now on Steam! https://store.steampowered.com/app/2580170

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Bounce on mushrooms
#gamedev

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Rope bridge

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Today,
Climb ledges and pack/unpack weapons
#gamedev

Some screenshots to see while I'm working on my entry to GMTK 2024.

The game is complete and has been released!

It's a short metroidvania about diving into sunken ruins in the depths of the ocean. Collect upgrades and find the exit while surviving against sea monsters.

Can you escape this ruins?

The game is complete but I'm testing the game to find and fix any bugs if there were any.

Here are some shots from the game, two of them showing exit sign telling player where to eventually go at end of the game.

More new background layers for this game. The rooms look better and give impression of ruined and sunken facility

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This was the first trailer of our upcoming platformer game Bionic Slammer, that was first revealed on Steam. After a few months of hard work and silence, we hope to give more news very soon, and a playable demo here on GJ
https://store.steampowered.com/app/2246570/Bionic_Slammer/

I'm making new background layers to give better impression of a ruined building.

These shots show updated rooms: