All Posts in Pixel Art

Post those pixels!



Particle Collisions!
Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.
Instead I'm just using the trail system, but hiding the sprite and adding a death timer.














Legend of Zelda: A Link Between Worlds is the only LoZ game I've played through. (I didn't even finish it.)
(I guess I'm not a big fan of LoZ gameplay. I'm more of a Turn based combat RPG guy.)

Catridverse #15 - Agnea Bristarni

cam drone devlog day 4
DAY 4, I made a flesh floor for like flesh floor idk when I will use this maybe it looks to realistic idk

Holden's pixel daily #052 : Nowak
character from Brutal Orchestra
as always, you may suggest a character to see in a daily
check out the devlog of my undertale fangame “undercolombia”.
https://gamejolt.com/p/first-devlog-of-2025-whezkzc8

RU: Я недавно купил стилус, вот первая полноценная вещь, нарисованная с помощью него)
EN: I recently bought a stylus, here is the first full-fledged thing drawn with it)
